It’s almost as awesome as it is painful to see: knowing that it isn’t happening is the worst part, but also seeing what a possible sequel to the beloved Chrono Trigger could look like is quite frankly awe inspiring.
For reference, Chrono Break was trademarked by Square, but nothing has ever come of it. Thankfully, the artist behind the beautiful looking Owlboy, Simon Andersen, has given us a glimpse of a game that never was.
Before the PlayStation 4 Pro and the Xbox One X, there was an infamous add-on to the Sega Genesis. My friends and I would always joke about what a waste of money it was and the fact that it was likely a piece of junk. In an age where producing an upgraded version of a current console to sell to hungry consumers exists, Sega of the 1990s tried something bold and almost succeeded.
I was never on team blue, but in retrospect, it was either pretty cool or probably pretty disappointing arguing for blast processing. This time around, trying to be ahead of the curve proved to be disastrous for Sega.
Also, do check out more of the Gaming Historian, it’s a great channel filled with well produced mini-documentaries.
This video hopes to explain one of the most notorious modern video game myths: the Polybius arcade machine. Is it true that an arcade machine deployed by the government caused psychoactive and addictive behaviors upon those who played it? Probably not. However it’s fascinating to think about if such a thing did ever exist. It’s about an hour long, very well produced and super comprehensive. Kick back, relax and watch as the myth, the legend unfolds in meticulous detail.
I enjoyed this little animation that took months of work by Mike Matei. The music is not the original song (for obvious reasons) but it’s still a hell of a job altogether! A video of him drawing a single frame is also available in the description of the video, which takes over 45 minutes!